I am still working with a relatively unmodified ASPZero install. I have gotten all the base stuff working except for IOS app.
I did get the Andoird app working on a simulator after I changed the DefaultHostUrl to my live url (It was just stuff at the splash screen).
However when I sideload an IPA or run the base app in a simulator I get the splash screen and a second later an error message "A problem occurred while trying to communicate with the server. Do you want to try again?"
I can hit the APIs and that is the only server I can think of that it would communicate with? And it does work in the Droid app and it is my understanding that it is using the same mobile client code to connect for both types of app compiles.
Have not debugged an ios app before but this seems like something basic missing.
Any suggestions where to look?
Launching a new site using aspnet zero and have winhost as host.
I kept getting an error 503 whenever I open 3 pages at once. Did some research and realized the app pool was recycling as it was going over the 300 megs limit they have. However I found if I manually changed the webconig from modules="AspNetCoreModuleV2" to modules="AspNetCoreModule" everything works fine and I can open dozen and dozens of windows all at the same time and never have app pool recycling issue.
Is this an expected behavior that with AspNetCoreModuleV2 it could cause this issue?
Any problems using AspNetCoreModule rather than AspNetCoreModuleV2?
I recently purchased aspnet zero and had seen in the documents a way to integrate with paypal for what I thought was user subscriptions. Is that not the case? Has anyone integrated a user subscription service to a single tenant site?